Ariel (🐿 arc)<p><span class="h-card" translate="no"><a href="https://hachyderm.io/@forquare" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>forquare</span></a></span> that's definitely something I'd point to. While it feels masturbatory to describe all software as craft I think the nature of software is repeatability and absence of human labor, which in plain terms means that any task that can be trivially reproduced quickly gets automated, leading to a heavier blend of bespoke tasks. This means things like trying to optimize cycle times and predict task duration are materially not the same as manufacturing.</p><p>Anyways, that's part of my soap box rant about why planning and sprints don't fucking help, rather select and scope your accepted tasks really well. If it's genuinely something that the business values, it matters less how long it takes, rather that it's done correctly to achieve the outcome.</p><p><a href="https://eigenmagic.net/tags/Agile" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Agile</span></a></p>